top of page
  • Writer's pictureNick Shepley

Dark Hood (AKA Tom Warner)


Name: Tom Warner (hero name: Dark Hood)

Age: 17

Appearance: Tom has short black hair, dark eyes, and a lean build. As Dark Hood, he wears a black hoodie with a hood that obscures his face, black body armour and gloves. He also wears a utility belt with various gadgets and weapons.


Background: Tom Warner grew up on the streets of Nova City, orphaned at a young age when his parents were killed in a mugging gone wrong. He spent several years in foster care, but never found a stable home. Eventually, he found himself in the care of Bernard Barron, a wealthy businessman with a reputation as a philanthropist. However, Barron had a dark side and was secretly a notorious villain known as Bernie Billions.4


Barron took Tom under his wing and became a father figure to him, teaching him everything he knew about the criminal underworld. Tom learned how to fight, hack, and manipulate his way through the seedy underbelly of Nova City. However, as he got older, Tom became disillusioned with Barron's criminal lifestyle and left his care to become a vigilante crime fighter known as Dark Hood.


Dark Hood uses his skills and knowledge of the criminal underworld to take down organized crime, using stealth and subterfuge to strike from the shadows. He wears a dark hooded costume with a skull emblem on the chest and carries a variety of gadgets and weapons, including a set of custom-made bolas.


In addition to his skills, Dark Hood also has a super powered motorcycle, gifted to him by a mysterious benefactor. The motorcycle is equipped with advanced technology and has various weapons and gadgets built in, including a grappling hook launcher and a set of EMP grenades.


His best friend is Scott Zero.


Powers/Abilities: Dark Hood has no superhuman powers, but he is highly skilled in martial arts, acrobatics, and stealth. He also has a wide range of gadgets and weapons, such as grappling hooks, smoke bombs, and throwing knives. He is a skilled strategist and tactician, able to plan and execute complex operations.


Mutants and Masterminds stats:

  • PL: 10

  • Abilities: Strength 3, Stamina 3, Agility 4, Dexterity 4, Fighting 6, Intellect 2, Awareness 3, Presence 2

  • Skills: Acrobatics 4 (+8), Athletics 4 (+7), Close Combat: Unarmed 4 (+10), Deception 4 (+6), Expertise: Streetwise 4 (+6), Insight 3 (+6), Intimidation 4 (+6), Investigation 4 (+6), Perception 4 (+7), Persuasion 2 (+4), Ranged Combat: Throwing 2 (+6), Stealth 4 (+8), Technology 2 (+4)

  • Advantages: Accurate Attack, Agile Feint, All-Out Attack, Defensive Roll 2, Evasion 2, Improved Critical (Unarmed), Improved Initiative, Improved Smash, Move-by Action, Power Attack, Precise Attack (Close, Concealment), Quick Draw, Takedown 2, Uncanny Dodge

  • Powers: None

  • Equipment: Utility Belt (grappling hook, smoke bombs, throwing knives, flash grenades), Dark Hoodie (+2 Stealth, Concealment (visual) 2), Body Armor (+3 Toughness)

69 views0 comments

Comments


bottom of page